Откройте MAIN.scm и уберите оттуда весь код и замените на: 
 Code
 
 //Нажмите CTRL + J и выберите "headsa" 
 //Для вставки заголовка файла MAIN.scm 
 {$VERSION 3.0.0000} 
 var 
     $PLAYER_CHAR: Player 
 end // var     
 03A4: name_thread 'MAIN'     
 01F0: set_max_wanted_level_to 6     
 0111: toggle_wasted_busted_check 0     
 00C0: set_current_time_hours_to 8 minutes_to 0     
 04E4: unknown_refresh_game_renderer_at 2488.56 -1666.84     
 03CB: set_rendering_origin_at 2488.56 -1666.84 13.38     
 0053: $PLAYER_CHAR = create_player #NULL at 2488.56 -1666.84 13.38     
 01F5: $PLAYER_ACTOR = create_player_actor $PLAYER_CHAR     
 07AF: $PLAYER_GROUP = player $PLAYER_CHAR group     
 0373: set_camera_directly_behind_player     
 01B6: set_weather 0     
 0001: wait 0 ms     
 087B: set_player $PLAYER_CHAR clothes_texture "PLAYER_FACE" model "HEAD" body_part 1     
 087B: set_player $PLAYER_CHAR clothes_texture "JEANSDENIM" model "JEANS" body_part 2     
 087B: set_player $PLAYER_CHAR clothes_texture "SNEAKERBINCBLK" model "SNEAKER" body_part 3     
 087B: set_player $PLAYER_CHAR clothes_texture "VEST" model "VEST" body_part 0     
 player.Build($PLAYER_CHAR) 
 player.CanMove($PLAYER_CHAR,true)     
 016A: fade 1 time 0     
 select_interior 0     
 0629: change_integer_stat 181 to 4     
 016C: restart_if_wasted_at 2027.77 -1420.52 15.99 angle 137.0 town_number 0     
 016D: restart_if_busted_at 1550.68 -1675.49 14.51 angle 90.0 town_number 0     
 0180: set_on_mission_flag_to $ONMISSION // Note: your missions have to use the variable defined here     
 03E6:    
 create_thread @STATS 
 //Напишите ваши create_thread команды тут.    
 :STATS 
 thread 'STATS' 
 wait 0 
 if 
 player.Defined($PLAYER_CHAR) 
 jf @STATS 
 wait 3000 
 062A: change_stat 165 to 2000.0                       
 062A: change_stat 23 to 1000.0                       
 062A: change_stat 21 to 0.0 
 0629: change_stat 22 to 1000     
 062A: change_stat 80 to 2000.0     
 062A: change_stat 225 to 2000.0     
 062A: change_stat 223 to 1000.0     
 062A: change_stat 229 to 1000.0     
 062A: change_stat 230 to 2000.0                   
 062A: change_stat 24 to 1000.0     
 062A: change_stat 69 to 1000.0 
 062A: change_stat 70 to 1000.0 
 062A: change_stat 71 to 1000.0                    
 062A: change_stat 72 to 1000.0 
 062A: change_stat 73 to 1000.0 
 062A: change_stat 74 to 1000.0                            
 062A: change_stat 75 to 1000.0                       
 062A: change_stat 76 to 1000.0 
 062A: change_stat 77 to 1000.0 
 062A: change_stat 78 to 1000.0 
 062A: change_stat 160 to 1000.0 
 actor.health($PLAYER_ACTOR) = 1000      
 0627: change_stat 243 to 50          
 0627: change_stat 241 to 50         
 0627: change_stat 231 to 50 
 wait 11 
 player.Build($PLAYER_CHAR) 
 wait 0           
 end_thread                      
 //Напишите ваши потоки (моды) тут. 
 //-------------Mission 0--------------- 
 //Напишите ваши миссии тут 
 //-------------External script 0--------------- 
 //Напишите ваши extrenal скрипты тут.